To begin I selected two photographs of myself, one frontal image and one profile, and opened them in Photoshop. When taking the photos it was made sure that my nose was at the same height in both.


In Photoshop I started by opening the lens correction window. First I tried to straighten the photo by drawing a line between two parts which should be level, however I did struggle with this as my face is not very symmetrical. Instead I used the rotate tool in the window as I found this easier. Also I removed distortion by changing this setting to 12 and changed the horizontal perspective so that the image faced the front properly. I experimented with the vertical perspective setting but found that this just made the image look unrealistic so left it at 0.

Next I went on to the profile image and tried to improve any errors with the lens corrector. This included removing distortion and adjusting the vertical perspective.

When I felt I had corrected the images to the best of my ability I moved them both into the same file on separate layers. I lowered the opacity of the image in the top layer to make it slightly transparent, allowing me to align the two. When doing this I first aligned the corner of the mouths before selecting the transform tool and moving the point of rotation to this point. This allowed me to rotate the profile picture until all the facial features were parallel.

To make sure I had completed this correctly I used rulers and placed them where facial features either began or finished before moving the images apart.

Afterwards I went on to mark any points on my face where there were protrusions or indents. I did find this difficult also as the indents were not as obvious as in the example. Due to this it took quite a long time.

The final step I took this week was to start dividing my face into quadrants. I was quite wary when doing this as I did not want to make the quadrants too big or too small. As a result I paid close attention to the way the example was divided and made alterations as I went through to try to achieve good segmentation.

Whilst doing this I began segmenting the area around the eye before moving onto the nose, using the blue lines to guide me. When I was satisfied with this I went onto the cheek. I did find myself going back and editing quadrants which had already been created many times to make them all fairly equal in size.

Afterwards I segmented the chin into quadrants. Here I struggled slightly with the spacing of the vertical lines as some times the quadrants around the lips appeared to be too small and the ones around the chin were too big. Then I worked on the area above the lip.
Next I decided to work on the tip of my nose, which I found to be the most difficult area I had tackled so far. The reason for this was that I was not sure where to place the lines without creating triangles.

Finally I split my forehead into quadrants.
The next step was to identify the protrusions and indents on my profile image. I did find this easier than when I tried to do this on the forward-facing image, but did have some difficulty identifying all of the indents.

The last thing I did this week was to put the image into 3Ds max. To start I created a plane in the viewport and applied a material to the surface, this being the image I created in Photoshop. Once placed on the plane, the UVW map modifier was selected to position the image correctly. In this menu I selected bitmap fit so the image was no longer squashed and altered the width of the plane accordingly. Also I used the UVW map gizmo to position my forward-facing photograph in the centre of the plane.
Afterwards I cloned a copy of the plane and using the rotate tool positioned it at 90° to the original. Then with the UWV map gizmo I positioned the profile image in the centre. I did find that I needed to increase the width of the plane to fit the whole image in it and flipped it so I was looking in the same direction in both.

The final step I took this week was to freeze both planes, allowing me to work without moving either.
Next week I will begin to model my head.